Standing outside the cave, loot in a wheelbarrow, Kissinger in hand.
On our way back.
Rellik offers Kissinger some jerky, who is repulsed when he learns it’s made from human flesh.
Kissinger tries to put some distance between himself and Rellik, only to realize he is tethered.
Grundle reassures Kissinger, albeit not so delicately, that he will be fine.
We have about a day and a half of travel ahead. So far, it’s been largely uneventful since leaving the cave.
Eventually, we spot a column of Rohandal guards marching in step towards us.
Grundle attempts to obscure the fact that Kissinger is a prisoner by throwing a coat over his bound hands.
I notice the lead guard on horseback; soldiers march in lockstep, but everyone seems bored, as if it’s a mundane patrol.
A somewhat tense moment, but they continue walking past with their heavy armor clinking and clacking.
We decide to continue hiking through the night.
Rellik hears people sneaking up on us and recognizes that they know Kissinger. They comment on how many people they’re up against.
Rellik immediately casts an Infestation of maggots on one of them, causing him to run screaming down the road.
They shout for Kissinger to run, but he’s immediately knocked down by (Joel).
Grundle puts a knife to Kissinger’s neck and demands the ambushers reveal themselves (Nat 20 intimidation).
The man attacked by maggots surrenders, and we hear someone else running off into the woods.
The boys apprehend the man who surrendered, immediately strip and search him, finding about 40 copper and a scimitar, which Roland takes.
(Joel) issues a warning to the man and sends him off into the woods, but not before Rellik says, “HEY HENRY, OPE, TWO FOR FLINCHING,” and bloodies him before setting him loose.
We arrive at the city just in time to see the sun rising over the skyline.
We deliver Kissinger to the town guard and hear them begin booking him.
We return to The Roost.
Find Mandy having breakfast and ask about payment.
30GP + 10GP bonus for capturing Kissinger alive. 6G50s per person.
She comments on Roland’s newly acquired sword and advises about a blacksmith who could fine-tune it. She demonstrates some flourishes of the blade before returning it skillfully with a wink.
Roland buys himself a hearty meal and turns in. The rest of the party does as well shortly after.
The next day Roland leads us back towards the academy with our wheelbarrow alchemist crate.
Professor Fizzbang is the SME for alchemy - Roland inquires about the crate contents, requesting an appraisal for return.